AI Insights · Timothy · July 2023
Top 5 Third Person Games on iOS in Lebanon Q2 2023
Explore the performance of the top 5 third person games on iOS in Lebanon for Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the performance of the top 5 third person games on iOS in Lebanon showcased interesting trends in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Going Balls from SUPERSONIC STUDIOS LTD saw a varied performance. The game experienced a peak in weekly revenue of approximately $49 in mid-April but did not maintain this momentum. Weekly downloads started strong at around 3.8K in late March but gradually declined to about 769 by the end of June. Active users followed a similar trend, starting at 6K in March and dropping to around 4.5K by the end of the quarter.
PUBG MOBILE by Tencent Mobile International Limited demonstrated a steady performance in Lebanon. Weekly revenue peaked at $2.5K in early April and fluctuated throughout the quarter, ending at around $1K in late June. Downloads remained relatively stable, ranging from 1.2K to 1.7K per week. The game maintained a strong active user base, starting at 44.6K in late March and increasing to 62.6K by the end of June.
Subway Surfers from Sybo Games ApS showed consistent engagement. Weekly revenue saw minor fluctuations, peaking at $46 in the last week of June. Downloads were fairly steady, ranging between 950 and 1.5K weekly. The game’s active users started at 39.8K in late March, reaching a high of 54K in mid-April, and settling at 45.2K by the end of June.
Tall Man Run from SUPERSONIC STUDIOS LTD had a modest performance. While the game did not generate revenue, it saw varying weekly downloads, peaking at 1.5K in early April and declining to around 677 by the end of June. Active users increased from 648 in late March to a high of 3.8K in early April, before stabilizing at around 2.4K by the end of the quarter.
Attack Hole - Black Hole Games by HOMA GAMES also had a steady run. Although it did not generate revenue, the game maintained weekly downloads ranging from 193 to 970. Active users started at 2.7K in late March, experiencing fluctuations, and ended at 2.6K by the end of June.
This data, sourced from Sensor Tower, highlights the dynamic nature of the third person games market on iOS in Lebanon. For more detailed insights, visit Sensor Tower.